Hello,
My baked animation won’t auto play in unity. I exported it from maya.. fbx format. It plays imported in maya, and in unity preview mode, but won’t start playing when I put it in scene. In old unity 3D ~3.5 there was option “automatically play animation” in this, 4 there is no such option. How should I start play my animation as soon as I press play button?
I tried another method, importing as maya file (mb ma) and then bake animation inside unity, still no luck.
Its second day I’m not doing anything else that trying to figure this simple thing out. When it worked on old version of unity. Anyone?
Btw, I am very happy that this forum works again !!! When I first started using unity ~6 month ago it didn’t worked.
