Hi
I am wondering if anyone else is encountering this issue and has a workaround. See attached image. Essentially when I change from real time lighting to baked I get a weird colour in the reflections. Most of the time its green (as in the image) but sometimes its red. I can’t recreate it every single time but generally it will happen at some point after a few modifications.
I can’t get rid of it when I clear my cache. It seems that the only way to get it back to normal, is to open the real time scene, save it over the baked one and change to baked GI. But eventually the problem comes back after a few changes…
Any thoughts?
