Baked lighting super bright noise


I’m having trouble with the baked lighting producing large super bright spots or noise randomly across a few meshes (it is all supposed to be very dark).

It is always in the same locations. I’m using 2019.4 and URP. My current lighting settings are:

I have tried changing the following settings but no luck:

  • Compress Lightmaps
  • Direct Samples
  • Indirect Samples
  • Bounces
  • Directional Mode
  • Lightmap Parameters
  • Lighting Mode
  • Lightmap size
  • Lightmap resolution

Got the same issue. Found any solutions yet?

Did you find a solution? I have kind of the same issue. Little crazy bright spots.