Baked lighting way overexposed

So over the last 3 days I’ve been wasting time trying to bake lighting in my game, the very first bake I got was way too low resolution, but it actually ‘worked’ (ie. it wasn’t overexposed) - now I’m getting this rubbish, seemingly no matter what settings I change…
5.4.b19 if it makes a difference. Already tried clearing GI cache, moving GI cache, changing resolutions, changing terrain scale, etc, etc, etc. Can anyone at Unity help with this, like is there some “make all your lighting overexposed” button that I’ve accidentally checked somewhere or is enlighten still this broken?



@KEngelstoft Can I at least get a confirmation that this is just enlighten being broken, and there’s nothing I can do to fix it at the moment?

Hi, can you please try 5.4 beta 21 and report back? It has an updated Enlighten version.

Also, please provide a screenshot of the albedo and emission GI scene view. I would also be interested in the ambient intensity seen if you switch to sky ambient source.

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