Hello,
I used Bakery for my lights (Mixed) and I gained 20 to 30 FPS, but all the shadows disappeared. Why?
Hello,
I used Bakery for my lights (Mixed) and I gained 20 to 30 FPS, but all the shadows disappeared. Why?
There is a dedicated support topic for this asset:
What is your render pipeline? Is shadowmask enabled in settings (if it’s URP or HDRP)? Did you set Bakery render mode to Shadowmask? Did you set Baked Contribution on mixed lights to “Shadowmask and indirect”?
I’m in built-in and I just changed Max Resolution from 256 to 2048. I only used the main Bakery window.
I baked a big scene, it worked but now the shadows of the trees on the surface are visible in the caves.
I wanted to test on a small test scene and I still have this message
terrain are not implemented in rtx mode
But I did not find where to disable this RTX. Yet it is a terrain similar to my project.
Edit:
I succeeded but the light became very dark.