I have a scene where I have been playing with the lighting, trying to design for mobile, but I would like to have some shadows baked in with the GI ambient light and a single directional light in the scene. I have somehow managed to get what appears to be burned in shadows all around the objects, more prominent in the bed on the right if you look at the floor texture. And the walls, which all are based on the same textures, materials and shaders are appearing with different shades (on the left side). The second image is another phenomena I encounter after baking is complete.
I wanted to try and reset the lighting in the scene but I cannot seem to figure out how to fix this
Not sure if there is another thread about this sort of phenomena, but I could not find it.

