Baking lightmaps for Unity in other apps

Hi,

I’d like to use another app to bake the lightmaps for my scene. Is there a way to do this, or do lightmaps have to be baked inside Unity?

-Chilton

It’s possible. We usually bake in an external program. The resulting images are nothing more than general textures to Unity though, so you have to script the assignment yourself. (AssetPostprocessor)