Baking lightmaps without shadows.

Hi, I dont need dual lightmaps, and I just need to have realtime shadows(non baked), but I DO want the AO and lightmap baking to my objects. Is there a way to get this?
I would also like to just use forward rendering, so I can turn on AA… only have one directional light…

Web76

Should work when you don`t have a light that casts shadow. Simply turn it off while baking. Dual lightmap can be switched to single lightmap in the lightmapping panel.

I have to switch all objects I want to bake to static object, and then it doesnt draw singlemap shadows afterwards …I think…

To clarify, I am trying forward rendering again, and want to bake AO on my objects, AND use realtime shadows on all objects (also on the ao lightmap ones). Is this possible? Dont need switching from baked shadows to realtime shadows… but want realtime shadows…

@web76
Did you ever get this to work for you? I’m attempting to bake just AO now using single lightmaps, and have realtime shadows in the final game. I’d like to hear your experience, but I can also post back later when I have my results.