Baking with lightmap in very low resolution.

Okey, so i have a problem, I’m trying to make a good looking lightmap, but everytime I bake it it looks like this :
alt text

You can just count the pixels and it looks really crappy. I tried applying the beast settings, but that did not fix it either…

Does anyone please know how to fix this?

This looks like iOS compression to me. Which platform is set as your target in build settings. Try changing compression settings to RGB-uncompressed on Lightmap file, just as you do for textures.