Really fun game. I liked the cardboard a lot. Anyways, I have hit the bounds of my screen couple of times, which prevented me from saving the ball from falling. Wouldn’t it be a good idea to lock the cursor?
very nice, though the camera perspective does not quite line up with my intuitive feel of “up” and “down”, which gives me some trouble controlling the ball.
As this really started as 100% side product of my current project (completely different kind of game), i’m not sure to do with this. But what i can tell you is that next steps are multiplayer support and few game types ( race, battle, co-op etc ) and sound/audio stuff.
Few students of mine were interested in level design, so i’m getting help on building levels.
As this project goes on and i finally manage to do something bigger out of this, i’ll probably put it on some portal or something … I’m always open to new ideas and suggestions …
As someone has already noticed, i desided to join the Muse Games IMMUNITY contest, because i did not have many ideas what to do with it. I am eventually going to finnish this project anyway, the contest money would only speed things up …
I just have to share some screenshots because they are starting to look good. So I got some money for this project and it will be available in few months.
Here are some shots:
So hang in there! 60 levels on balanzee’ing coming soon! 8)