ball collider

hello friends! so now i have problems with colliders, in this example scene ball have sphere collider and basket have mesh collider
so problem is : when i throw ball easiness, colliders works fine. but if i throw with more power, ball through basket and colliders not work properly. please help! what can i do for this situation ?
video example: link text

In your inspector, you should try settings your collision detection to continuous under Rigidbody.

In addition to that, you can perform a few checks with Raycasts to ensure the ball stops when it’s at least x distance from {Target}.