Ball damping?

Hi.

I have a ball and two cubes. There is a little gap between this two cubes and the left cube is a little bit higher.

Now when I move the ball with my cursor keys and the ball hit this little higher cube the ball jumps. (Red)

How can I minimize this jump? (green)

I tried the standard physic materials. Bouncy, metal, rubber, wood etc. I also changed the values of the physic materials.

The ball still jumps.

Has somebody a good idea how can I solve it?

Thanks in advance.

Without knowing more about your use case, you could simply turn up the gravity (Edit>Project Settings>Physics).

or maybe increase its mass. not exactly sure if that would help but worth a shot. You would need to use more force to move the ball though.

I tried this two things. Not working. The ball still jumps a little bit.

Okay so I am assuming you are just applying force to the ball. That is why. The ball is sliding and when it hits a bump, it bounces. To move the move, do not apply a force. Instead apply torque and cause the ball to rotate. If you have friction on the material, it should roll. Then it should hopefully just roll over the bump (if you have enough friction so that sliding is not a problem).

Second day. Still not working. :frowning:

Did you try what I suggested?

Yes.

Change the bounciness to 0 as well.

Bounciness is zero. Have you made an test unity scene? If yes, please can you post the unitypackage here?

I will when I get home. Can I see the script you use to move the ball?

Hi. Thank you for your help.

But it’s not necessary anymore.

I minimized the gaps. Everything looks ok now.

If the blocks are the same colour & you don’t want gaps just use 1 block & change its scale along that axis so it is as long as you want. That way there’s no gap/s