I do apologize, I tried to search for relevant info but failed to do so. Few quick questions:
Just to confirm, banner ads are clickable but they don’t generate revenue by user clicking on them - rather by being displayed to the users?
How long should I display banner ads for users (for it to be a valid impression)? I.E. I have a unity game with a battle scene which lasts for roughly 30-60 seconds, during which I would like to display banner ads. After the battle ends, banner ads will be hidden from users.
Thanks for the answer, however I was still unable relevant info regarding banner placement.
From my understanding - least revenue for a video ad you get by displaying them, then by them finishing watching the ad, then by clicking, most by having user install the product. This relates to rewarded/video ads.
I can only assume it applies to banner ads, but I’ve read somewhere that banner ads ONLY generate revenue by being displayed where admob does it ONLY Lby clicking the ad, and wondered if it was true. Do you have more info on this? Tried to read the docs maybe I missed it somewhere.
I guess banners are still new so it is not yet determined
Anyway - wishing you all happy and prosper New Year - lets get big with Unity!