I have a problem on the display and remuneration with ADS Unity3d when I want to test my banner advertising, The banner appears well in test mode but when you deal with the publication on “PlayStore” there is nothing! It doesn’t work!
Is there a solution or do we need to find a platform other than unity?!
Other person one posted the same problem, and was not solved! you can see here. Is there anyone who could help me?
Thanks in advance
I don’t understand why there is no one or any unity administrator who does not respond to this request? Several topics create this problem and no resolution of the problem! ???
I was on Admob too, but they closed my account even before I could fix the problem on my requested application. Since then, it is impossible to contact admob there is only one forum, or to use my account or in creates another impossible! (If your an idea “fobeaumer”) I’m listening.
I have same problem. In my situation, my app is developed for kids so it targets to under 13 age and also I live in europe. Both these conditions could create restrictions in providing content for banners. Well, I don’t know.
I’m raising the subject! No one has a solution to our problem?
Could this be a geolocation problem?
While waiting for a response of unity I will try to make “advertising banners” work on facebook audience network
I had this same problem a year ago and I was advised at the time, that there wasn’t many companies suppling banner ads to Europe. I switched to Google Admob which worked great at the time but I’m having some problems implementing now.
Thank you for your sharing, as I understand it, unity does not offer much business with the option of banners in Europe. I have read that if we are in Europe the banner problem comes back. So I switched suppliers.
I went on AdMob too, but it my closed my account even meaning to have had time to change what to ask! So very disappointed, I’m now on Facebook Audience Network, for now it works we’ll see later. They don’t offer a lot of advertising options.
You can share your experiences or favorites on ADS providers. And give a banner solution for Unity
If you encountered NO_FILL error, means Unity Ads don’t have sufficient advertisement inventory OR no inventory with your targeted eCPM.
Also, banner inventory could be very unstable within one network. For banner ads, I recommend using multiple ad networks with a mediation tool.