This is the ultimate pack to start designing an action RPG project. This huge package contains a barbarian model customizable with 2 beards, a long hair ( each with 4 color variations ) and an armor set of 8 pieces. 12 props are included : battle axe, 2 handed sword, hatchet, recurve bow and arrow, crossbow and bolt, potion ( stamina, health, mana ), skewer with 3 different pieces of food ( steack, fish and chicken ), an animated chest, an animated lever, a push able block, a campfire and a rotative mechanism.
The pack contains the most humungous amount of animations to cover almost any needs, among this 4 different 10 hit combos ( unarmed, 1 hand weapon, 2 handed weapon and 2 weapons ), dialgue animations to talk to NPC, interact animations ( campfire, lever, rotative mechanism, chest, potion ), a big set of climbing animations ( compatible with the character system )
The geometry is 11,2 Ktris with all the props. character alone is 7,8 Ktris. The character will come with 40964096 texure ( diffuse / spec / normal ), a 256256 texture (diffuse / alpha ) for the hair and another 2048*2048 ( diffuse / spec / normal / reflection ) for the armor parts.
DIRECT LINK TO THE ASSET STORE
Check it out [HERE](http://protofactor.biz/PLAYER/BARBARIAN MALE.html) ( 51 Mo to load the player be patient )
Animation list :
1-idle normal / 2-idle 1 hand weapon / 3-idle 2 weapon / 4-idle crouch / 5-idle balance / 6-walk normal / 7-walk 1 hand weapon / 8-walk 2 weapons / 9-walk crouch normal / 10-walk crouch 1 hand weapon / 11-walk crouch 2 weapons / 12-walk balance / 13-walk balance 1 hand weapon / 14-walk balance 2 weapons / 15-run normal / 16-run 1 hand weapon / 17-run 2 weapons / 18-run crouch normal /19- run crouch 1 hand weapon / 20-run crouch 2 weapons / 21-run balance / 22-strafe left normal / 23-strafe left 1 hand weapon / 24- strafe left 2 weapons / 25- strafe right normal / 26-strafe right 1 hand weapon / 27- strafe right 2 weapons /28-strafe left crouch normal / 29-strafe right crouch normal / 30-strafe right crouch 1 hand weapon / 31-strafe right crouch 2 weapons / 32-strafe left crouch normal / 33-strafe left crouch 1 hand weapon / 34-strefe left crouch 2 weapons / 35-jump normal ( all ) / 36- jump to apex normal / 37-in air normal / 38-landing normal / 39-jump 1 hand weapon ( all ) / 40-jump to apex 1 hand weapon / 41- in air 1 hand weapon / 42-landing 1 hand weapon / 43- jump 2 weapons ( all ) / 44-jump to apex 2 weapons / 45-in air 2 weapons / 46-landing 2 weapons / 47-falling front / 48-hit the ground front / 49- falling back / 50- hit the ground back / 51-get 1 hand weapon / 52-put back 1 hand weapon / 53-get 2 weapons / 54-put back 2 weapons / 55-forward roll / 56- backward roll / 57-left roll / 58-right roll / 59-get hit medium front / 60-get hit medium back / 61-get hit medium right / 62-get hit medium left / 63-get projected front / 64-get projected back / 65-recover front / 66-recover back / 67- climb go to ladder / 68-climb ladder up / 69-climb ladder down / 70- run wall / 71-climb wall idle / 72-climb wall up / 73-climb wall down / 74-climb wall right / 75-climb wall left / 76-climb wall prepare jump / 77-climb wall jump catch / 78-climb wall jump catch pull up / 79-climb edge idle / 80-clim edge left / 81-climb edge right /82-climb edge lose left hand / 83-climb edge lose left hand idle / 84-climb edge lose right hand / 85-climb edge lose right hand idle / 86-climb edge prepare jump / 87-climb edge jump catch / 88-climb edge jump catch pull up / 89-impact roll / 90-swim idle /91- swim forward / 92-swim backward / 93-swim left / 94-swim right / 95-unarmed 10 hit combo ( all ) / 96-unarmed 10 hit combo_a / 97-unarmed 10 hit combo_b / 98-unarmed 10 hit combo_c / 99-unarmed 10 hit combo_d / 100-unarmed 10 hit combo_e / 101-unarmed 10 hit combo_f / 102-unarmed 10 hit combo_g / 103-unarmed 10 hit combo_h / 104-unarmed 10 hit combo_i / 105-unarmed 10 hit combo_j / 106-unarmed defense idle / 107-unarmed defense blocked / 108-1 hand weapon 10 hit combo ( all ) / 109-1 hand weapon 10 hit combo_a / 110- hand weapon 10 hit combo_b / 111-1 hand weapon 10 hit combo_c / 112-1 hand weapon 10 hit combo_d / 113-1 hand weapon 10 hit combo_e / 114-1 hand weapon 10 hit combo_f / 115-1 hand weapon 10 hit combo_g / 116-1 hand weapon 10 hit combo_h / 117-1 hand weapon 10 hit combo_i / 118-1 hand weapon 10 hit combo_j / 119-1 hand weapon 10 defense idle / 120-1 hand weapon defense blocked / 121-2 weapons 10 hit combo ( all ) / 122-2 weapons 10 hit combo_a / 123-2 weapons 10 hit combo_b / 124-2 weapons 10 hit combo_c / 125-2 weapons 10 hit combo_d / 126-2 weapons 10 hit combo_e / 127-2 weapons 10 hit combo_f / 128-2 weapons 10 hit combo_g / 129-2 weapons 10 hit combo_h / 130-2 weapons 10 hit combo_i / 131-2 weapons 10 hit combo_j / 132-2 weapons defense idle / 133-2 weapons defense blocked / 134-drink flask / 135-go to sit / 136-sit idle / 137-sit to idle normal / 138-idle normal to sleep / 139-sleep idle / 140-sleep to idle normal / 141-take object high /142- take object waist / 143-take object floor / 144-boot camp fire kneel idle / 145-boot camp fire cook / 146-boot camp fire eat / 147-boot camp fire drink flask / 148-boot camp fire kneel to sleep / 149-boot camp fire sleep to kneel / 150-chest kneel / 151-chest unlock / 152-chest open / 153-chest take object / 154-chest kneel to idle normal / 155-lever activate / 156-lever deactivate / 157-push bar / 158-pull bar / 159-push cube / 160-dialogue talk / 161-dialogue ask / 162-dialogue answer / 163-dialogue wave / 164-dialogue yell / 165-dialogue laugh / 166-dialogue mumble / 167-dialogue disagree / 168-dialogue agree / 169-dialogue explain / 170-dialogue never mind / 171-get 2 weapons sword / 172-put back 2 weapons sword /173-get 2 weapons axe / 174-get 1 weapon axe / 175-get crossbow / 176-aiming crossbow / 177-shoot crossbow / 178-reload crossbow / 179-put back crossbow / 180-get bow / 181-aiming bow / 182-shoot bow / 183-reload bow / 184-put back bow / 185-throw hatchet / 186-climb small wall L / 187-climb small wall R / 188- defense 1 hand weapon idle / 189-defense 2 hands weapon idle / 190-defense 2 weapons idle / 191-defense 1 hand weapon block / 192-defense 2 hands weapon block / 193-defense 2 weapons block / 194-turn L normal / turn L balance / 195-turn L 1 hand weapon / 196-turn L 2 weapons / 197-turn R normal / 198-turn R balance / 199-turn R 1 hand weapon / 200-turn R 2 weapons / 201-turn L balance 2 weapons / 202-turn R balance 2 weapons /
Should have 2 different 2-handed weapons ( battle axe and sword ) and some range weapons : hatchet, bow and crossbow. Since ther are animations relying on some props, these will be included. So the pack will also contain a boot camp fire, a skewer with chicken thigh, piece of steack and fish, a flask, a lever ( with the ref dummy point to position exactly the character), a rotative mechanism with big bar ( with the ref dummy point to position exactly the character), a push able cube ( with ref dummy on each side to position correctly the character ), a treasure chest ( with the ref dummy point to position exactly the character).
I would highly recommand to use the character system from RobinS to start using this pretty much completed asset.
I know there are a lot of " barbarians" characters out there but it s a nice way to demonstrate anatomy and stuff in the portfolio.
So lets hope some of you guys would enjoy this creation.
IMPORTANT : this character won’t be part of the HEROIC FANTASY CREATURES FULL PACK !!!
This creation would be the first character of a future HEROIC FANTASY HEROS FULL PACK that i m planning to do in a not too far future.I 'll create also the female variation for each of these heros. The pack should contain : barbarian / knight / warlord / wizard / assassin / elf / dwarf / monk
Cheers ![]()


