Barracuda Verified 3.0.0 Shader errors on build

Not sure if anyone else caught this yet but using Barracuda 3.0.0 verified package in Unity 2020.3.31f1 / 2021.1.16f1 and building an apk for android/build and play to android causes a huge list of shader errors. I can see this is probably a mismatch with the naming of the @2.0.0-pre.2 in the packagecache that the package writes to.

The builds work but I am noticing intermittent crashes in the builds which may be a side-effect of these errors…
7983735--1025472--upload_2022-3-22_9-47-26.png

Hum, a few things to try :

  • clear Library/temp folder.
  • reimport shader(s)/project

My guess is that the problem is around Unity dependency tracking when package was upgrade from 2.0.0 to 3.0.0.

Hope it helps!

Restarting the editor in both Unity projects helped, not sure how this happened but hope this post helps anyone else if they have this issue. Thanks!

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