Base Building Game

Hey guys, im trying to make a base building game.
Ive finished the construction engine, and i would like to have some advices to improve the concept.

https://dl.dropbox.com/u/70167404/Tell%20me%20a%20Story/tellmeastory/tellmeastory.html

Many thanks!!

The construction player seems to be working, it’s very simple and intuitive. But I don’t know where you’re going with this, what do you mean with ‘base building game’?

A game, where you need to build and manage a base. Like evil genius, sim starbase, and games like that

Nice game!
And excuse me, but can I get the source code for how you calculate where the walls are and stuff? Thanks

I don’t have this code anymore, cause I had to change a lot, to fit the gdd needs. I’m sorry.
But post here your questions, and maybe I can help you.

Nice to see more Brazilian guys here =)

I am trying to make a way of creating rooms, like in evil genius. I need help figuring out where to put corners, walls and floor blocks.
Thanks in advance :smile:

I did this prototype, trying to do a Evil Genius style. (best game, so far)

Like I answered in your post at the scripts forum, all tile check the neighbors to check is they need to change to a corner, a corridor, or a simple tile.

If we think about the Evil Genius style, I think that this could be much more simple. Because you can drawn squares to fill the mouse drag, and check the neighbors only one time.

:smile:

Thanks, I’ll have a go at improving my building system. Already tried checking neighbors, but I need to redesign my grid system, It’s really bad :smile: