no errors text shows up but dons count down?
making simple countdown system
public float Countdown = 300;
public float CountingSpeed = 0.5f;
public float Timedout = 0;
public float CoundDownByOne = 1f;
public GameObject Timer;
void OnGUI () {
Timer.GetComponent<Text>().text = Countdown.ToString();
}
void Upate(){
Countdown -= -CoundDownByOne * CountingSpeed * Time.deltaTime;
}