Basic Help please

Hello,

I am struggling probably more with just not understanding the first concept in my project as a brand new Unity user. I have searched Google, these forums and watched a ton of videos. Here is my issue or item that I need help with and once I have this I know it will get me past my first hurdle and then I will be able to jump in and just start the old fashion methods of trial and error.

So I am asking for help please, pretty please…Can someone or the group here guide me with the following:

  • Create a Hex map for a board game

  • I don’t understand if I do this purely in Unity or create a tile set and import it, I am confused

  • Create two block figures

  • To represent the advisaries of the board game

  • Ensure that the block figures go onto the board and can’t go below it

Once I have this understood the rest of my frustrations and lack of hope of ever getting past the first step will be gone and then I can dive in and explore all the rest of the challenges of developing a siple one-on-one board game for prototyping.

Again thank you all in advance, I really appreciate any and all advice and help!

p.s. I am not a real programer but have basic hobyist knowledge and a long time Computer guy so I know much of the language just not the really advanced stuff.

Sincerely,
Yiago
Yiggy
Tiimmaayy
Tim

I think I’d create the hex map board using Unity scripting. You’ll need to read up on the Mesh API to do this.

Block figures I’d probably have designed in a 3d modelling app, and have them imported into Unity.

Every frame, so inside Update() check the positioning of the blocks, and if they are below the map, raise them.

I’ve been helping someone with a similar question.