Basic Quad Texturing

I want to programm a bordgame, so I have cards/stones. They should be cubes. 6 sites. How to texture the sites? When i do 6 Elements, I only see the last shader or they are mixed. What settings, where? The other thing i tried was a cubemap, but I cant assign it to the cube.

I am a totaly Unity noob but I am am a programmer and know 3D stuff.

How to do this properly?

thx,

tom

It is hard to understand what you are asking here. You write about a Quad and a board game, both of which are flat. Then you want to texture a cube. I’m guessing you are looking for a way to independently texture the sides of a cube. The primary way is to set the uv coordinates in the mesh. This is typically done in a 3D app or using third-party tools, but it can be done by hand. See this answer:

http://answers.unity3d.com/questions/542787/change-texture-of-cube-sides.html