i have created first person controller and gun is the child of the main camera of first person. I have created prefab game object which i have spawn at different location. Now i want to target this prefab object using my gun.
I have refered this tutorial for my basic start. Now i want to shoot this cube game object with mu first person controller gun. So what should i code to make target.?
Some of the coding i have written but with this it is not hitting these cubes.
Here is my code:
var shotSound: AudioClip; // drag a shot sound here, if any
// the PickupController component of the 'PickupSpawnPoints' GameObject
private var pickupController:PickupController;
function Awake()
{
// retrieve the PickupSpawnPoints gameObject
var pickupSpawnPoints:GameObject = gameObject.Find("PickupSpawnPoints");
// and then retreive the PickupController Component of the above PickupSpawnPoints gameObject
pickupController = pickupSpawnPoints.GetComponent("PickupController");
}
function Update(){
if (Input.GetKey(KeyCode.Space)) {
Shoot();
}
}
function Shoot(){
if (shotSound) audio.PlayOneShot(shotSound); // play the shot sound
var hit: RaycastHit;
var ray : Ray = Camera.main.ViewportPointToRay (Vector3(0.5,0.5,0));
if (Physics.Raycast (ray ,hit , 200))
{
//var rot = Quaternion.FromToRotation(Vector3.up, hit.normal);
Debug.DrawLine (ray.origin, hit.point);
if (hit.transfer.tag == "Pickup"){ // if enemy hit...
pickupController.Collected(hit.transfer.gameObject);
}
}
}
I am very new in unity and still learning concepts and scripting in unity.
so please help me to target my game object. Thanx for your help and support in advance.