Hi Guys,
I have loaded up the demo VR samples and stripped out everything I don’t need so I just have the MainMenu that runs.
I have added a animated toolbox that Imported from IClone and a Character with a simple animation on each.
I duplicated them 5 times each and set them up in different positions and sizes.
I have added a skybox with a 6 sided setting.
- I get a warning 'Using Antialiasing on a mobile device may decrease performance. If I turn this off the models look horrible. So I set to 4 X Multi sampling.
- I have added the VRFPSCounter and it show between 15 - 20 FPS when looking at the animations if I look to the floor ( no animation ) I get 50 - 60 FPS.
- If I spin round I do not see any lag so are these frame rates okay.
Any pointers to understanding the balance between better images and FPS in VR mobile appreciated.
Is there a way to show my app for testing purposes?
Cheers
Steve Warby