Just mucking around creating large maps based on blocks.
Very early tests, based in editor alone.
Blocks are created to grid, added to hierarchy and added to dictionary.
Uses a prefab to get the 100 batch.
http://dl.dropbox.com/u/20722643/Batch%20Instantiate.png
That’s all folks!
someone’s making a Minecraft clone ;).
Is there a question here? Otherwise I feel like this should be in Showcase
I’d say to post your code… It is the “Scripting” forum, by the way.
LOL, not a mine-craft clone - but I am using ton’s of blocks to test out some similar idea’s (e.g. procedural generation).
It might be in showcase latter on. Right now I’ve just noticed an interesting performance issue that noobs might want to know
@ kieblera5… fine. It’s just an experiment ATM.
http://dl.dropbox.com/u/20722643/BulkBuildAsset.unitypackage