Batching breaking due to different material instances , but same material is used.

I have bunch of particles spawned at once but they are not batching.
Either frame debugger is showing wrong reason.
Or
There is bug with particles not batching all together.

Unity Technologies , Please address this…

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Have you submitted a bug report with a repro?

It was the sorting groups that was breaking batching :eyes:… Figured it out

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Dont have much time to file a report, but the draw call batch breaking is poorly documented, Unity Technologies should have a detailed documentation, and should update frame debugger.

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