Batching documentation clarification?

Hiyaz,

So I just started using 1.5. I did some tests with batching and I am noticing if I go above 300 polygons not 300 verts that the batching no longer works. The docs say 300 verts. To reproduce take a cube in Maya and smooth it twice. The resulting mesh is less than 300 verts but doesnt batch. So which is it supposed to be?:slight_smile:

"Dynamic batching

Unity can automatically batch moving objects into the same draw call, if they share the same material. Batching dynamic objects has certain overhead per vertex, therefore batching is applied only to meshes containing less than 300 vertices.

Dynamic batching is done automatically and does not require any additional effort on your side."

Oh and a slight clarification. The cube smoothed twice shows up less than 300 verts in Unity iPhone.

I only tried duplicating it once in Unity and it shows that there is no batching in the stats.

Thanks!