Batchmode and animation

When running a Windows build in batch mode, do animations not get updated, even if updateWhenOffscreen is set to true?

I am exporting to an OBJ, and when I launch it in batchmode, the animation does not get set, but it does when launched normally. Why? I tried setting updateWhenOffscreen, but it doesn’t have any effect…

They should be. Although I haven’t tried.

updateWhenOffscreen is deprecated, how old is your Unity? How are you checking that they are not updated?