I hope you realize, that trying to make an RPG alone requires a LOT more time than you expect? I don’t want to discourage you of course, but make you aware that it is very time consuming. I’m trying to make a sort of RPG as well, but more time I spend on it, the more things I find to do.
Anyways, the project seems to be ambitious, wish you all the best and don’t loose the faith.
I’ll give you more in-depth feedback once I load your game and play it a bit.
EDIT:
Okay, we’ve played a little. I can see a lot effort put into the engine - I like the way of having multiple elements to manage, but how exactly characters are going to differ from each other? I like the particles and the whole UI (even if it is not finished yet though).
Character builds (skills, traits, artifacts and more in the future) as well as different character models.
I’m putting a lot of emphasis on the PvP combat with different skills builds as well as the ranking system.
There is a launcher now, it’s downloadable from the website but currently only available for Windows x64 (more platforms will be supported in the future)
Feel free to test it with a friend! (Practice mode is not available yet, sadly).
I am desperately looking for a 2D graphics artist who could lend me his awesome skills to make skill icons, GUI or logo design.
If you know someone who would be up for it please let me know.
@Kuroato: Hey, thanks for your interest! I checked the server logs:
Are you sure it didn’t land in your spam folder? Several people had the problem that it got spam-filtered because it’s such a short mail. I’m using gmail smtp to send out those mails and never had a problem with the ~20 registered accounts now, there is gmx, gmail, web, freenet and custom mail servers among the registered accounts. All of them worked. Should I be wrong and this is a mistake on my side, please contact me via Skype (ID: blitzprog) or Twitter because that problem would then need to be fixed.
Have your team thought on using kickstarter to finance your project?
Personally I would love to help your project (I’m a UI/Gameplay programmer myself). As soon as I have less workload I’d really like to send you my CV.
@Kuroato: I’m sorry for the inconvenience, sadly I’m no mail server guru. Would you like me to activate your account manually or do you have the time to do some tests with your mail server and figure out the source of the problem with me in realtime?
@neroziros: Thanks for the kind words, it’s all more complex under the hood but I didn’t find the time to explain everything yet. I’ll be interested in your application.
As for “why no kickstarter”, it’s because of the reason narwhal-ninja mentioned: Kickstarter doesn’t allow citizen outside US or UK, therefore we will probably use Indiegogo in September this year if everything goes smoothly.
well i use Microsofts Cloud Exchange Service for my Emails so it’s very odd that I wouldn’t get it, I get everything else. I honestly don’t have time to troubleshoot this with you, but you can activate me manually so i can test out your game. = )
Ok it’s activated, I’m sorry for the problem, I have no idea what could be the source of it.
You’ll need a 2nd person for testing as there are no bots to play against yet.
Thanks, working hard on it. I’m currently very focused on getting the underlying system / engine to work as good as possible, that’s why the current prototype does have neither beautiful maps nor music included.
First make a perfectly working system, then add the graphical beauty in the last phases.
That’s how I like to develop projects, but it leads to the prototype/alpha looking very dull. Please bear with that ^^