Battlefield developers are not impressed with the latest COD trailer, why?

If someone made this with Unity what advice would you give them to improve it?

And how close to this could Unity get, examples please?

For comparison the Battlefield 4 trailer (until BF5 is out)

Never cared much for COD, and probably wouldnt have even watched the trailer if it wasnt for the lame clickbait title you use… stupid clickbait titles rah.

As for your questions.

  1. Use a more suitable engine.
  2. Do such examples exist.

That video was pretty awesome though. Shows how far ahead of indie AAA’s are…

Don’t mix a crappy spaceship game with a crappy shooter.

The CoD trailer also has extremely poor pacing. The real music doesn’t even cut in until 2 minutes into the video. Almost nothing happens for the first minute and a half.

The narrative isn’t delivered in a way that’s personal… “oh my god it’s the biggest surprise attack ever” is not particularly interesting, especially when you only have like 2 things moving on the screen. Instead of feeling epic - these scenes feel empty.

It looks like a disjointed mess.

I used to play cod, but that video dosn’t impress me. What point in having spaceships and great effects when everything is so scripted and boring. They should just have keep it a normal shooter instead of that.

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Maybe they’re just not into it?

I know that both games look similar to the untrained eye, and I know that Battlefield now usually has a single player campaign built in, but really the cores of both games are very different. Both involve running around as military dudes, shooting guns in a near-future scenario. But that’s where the similarity ends. The details are pretty different, and they’re really important. One is a corridor shooter about making people feel macho, the other is an online game strongly emphasising team work which (when played well) can actually be super strategic, and in which individual players are generally weak.

I enjoy playing some of both, but I can definitely understand how people could be into one and disinterested in the other. They just aren’t the same thing at all.

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BF all they way.

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FWIW “developers” appears to be just two devs who both put up a tweet or two.

A few things though:

  1. CoD:IW appears to have space battles while Battlefront did not.
  2. Everyone I know seems to be way more hyped over the Modern Warfare remaster than IW itself.

It’s pretty funny that it’s a clear pattern of COD:

  1. New game is shown, internet people hate it, actual player base loves it.
  2. People forget about it as new game gets released.
  3. 5 years later people talk about how great it was and “the last good Call of Duty”

COD IW looks pretty cool I’m pretty interested in the story as I like the whole near future scifi kind of stuff. Might be the first COD I play since COD4.

I never really got into multiplayer FPS games because I just don’t play enough to be any good. My reason is that I suck so I’m not going to enjoy it and then if I’m not enjoying it why would I play, because of this I never get better (Lack of practice). I only like multiplayer games where I suck and everyone sucks or has good rubber banding so I have a chance(Like Mario Kart).

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I haven’t enjoyed a COD game in a while, but if someone made that in Unity and would presumably be an very small indie developer, I would be too awestruck by the general production values to offer any advice.

Also I think I would have to be a much bigger asshole than I am to offer advice to someone that posted a trailer that showed that level of expertise.

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(also, to reply to the thread title “Battlefield developers are not impressed with the latest COD trailer, why?”, because DICE use Enlighten a lot, and have brainwashed themselves to think it looks good)

Looks like another COD game. I’d play it if it was on the shelf. Not my first choice, but that’s just personal preference rather then a comment on the game. I prefer shooting aliens.

So from historic WWII shooter with lots of inspiration from great films to “PEW! PEW! PEW! SPACE! ZAP! ALIENS! SPACE MARINES! BOOM!”

What a circus.

Nice Bruckheimer’s products. Both. :smile:

But it is kind of COD’s way to addapt to new reality, where games that have less interaction and most shinny effects make more money. Since COD:MW1 they have been moving from realistic gameplay to simply arcade, lowering theit target group age. Well im not surprized that i don’t like that. Also, Battlefield looks better because they stay true to their franchise, while COD seems to be looking for a new start.

Regardless of the game’s production quality, graphics, scope.

That trailer is very poorly produced. The editing is off, the composition doesn’t match the voice overs, it’s too long and slow. The motion in general is off pace for a game of that type. The narrative isn’t delivered well, and the climax is ridiculous.

It’s not a good trailer at all.

Just for reference, the famous “good trailer” example:

https://www.youtube.com/watch?v=ialZcLaI17Y

No, this has nothing to do with the game at all… but it’s an incredible trailer.

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It’s for teen!!! Are you a teen? :smile:

The grass and trees lack wind dynamics and explosion or flying ship reaction. The game level really lacks inspiration it is like something we have seen thousand times, it is the nature of the game becoming over repetitive in terms of gameplay and same cinematics formula.

I’d have to ask them why they made a trailer in Unity. My understanding, backed up by others feeling this way, is not that the Battlefield developers don’t like the next Call of Duty, it’s that they think the trailer itself is terrible.

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Nah, I think it’s just testing. See, these games come out yearly, so they can afford to test what players want. Maybe a little more halo ish when halo is out, maybe a little old school and so on, mixing it up is needed if it’s a yearly release schedule.

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Check out the youtube ratings it’s getting massively downvoted?