A simple ball physics game. The player is controlled not by push forces, but by torque (rotation). You can control the two cylinders on the level by jumping in between them and spinning in the opposite direction that you want them to go (ex. If you want the cylinders to go left, spin right). Also, you have the ability to wall jump and double jump (which is more like a jet jump / hover).
The controls are displayed on the webplayer.
Note: This isn’t a finished game. It’s mostly just a test project for fun.
Pretty sweet! My very first Unity project was something very similar actually, the player controlled a ball with torque and tried to go up walls. I love the way you can make other objects move.