why i got this error??
ERROR:
Assets/Scripts/networking.js(160,48): BCE0005: Unknown identifier: ‘playerPrefab’.
@script ExecuteInEditMode()
var gameName : String = "Mattsgamesfortesting";
var refreshing = false;
var hostData : HostData[];
var create = false;
var joining = false;
var serverName = "";
var serverInfo = "";
var serverPass = "";
var playerName = "";
var clientPass = "";
//var scrollPosition = "";
var scrollPosition : Vector2 = Vector2.zero;
function Start(){
playerName = PlayerPrefs.GetString("Player Name");
}
function OnGUI(){
if(!Network.isClient && !Network.isServer){
if(GUI.Button(Rect(Screen.width/2 - 50,Screen.height/2,100,20),"Create Game")){
create = true;
}
if(GUI.Button(Rect(Screen.width/2 - 50,Screen.height/2 + 30,100,20),"Create Game")){
joining = true;
refreshHostList();
}
}
if(create){
if(GUI.Button(Rect(Screen.wigth/2 - 50,Screen.height/3 + 110,100,50),"Create")){
startServer();
}
GUI.Label(Rect(Screen.width/2 - 110,Screen.height/3,100,20),"Server Name:");
GUI.Label(Rect(Screen.width/2 + 40,Screen.height/3,100,20),"Password:");
GUI.Label(Rect(Screen.width/2 - 30,Screen.height/3 + 90,100,20),"Server Info:");
serverName = GUI.TextField (Rect(Screen.width/2 - 120,Screen.height/3 + 30, 100, 20),serverName, 12);
serverPass = GUI.PasswordField (Rect(Screen.width/2 + 20,Screen.height/3 + 30, 100, 20),serverPass, "*"[0], 12);
serverInfo = GUI.TextField (Rect(Screen.width/2 - 70,Screen.height/3 + 30, 150, 20),serverInfo, 12);
if(GUI.Button(Rect(Screen.width/1.2,Screen.height/20,100,20),"Back")){
create = false;
}
if(joining){
if(hostData){
scrollPosition = GUI.BeginScrollView (Rect(Screen.width/4,Screen.height/6,Screen.width/1.5,Screen.height/2),scrollPosition, Rect(0, 0, 300, 1000/*hostData.Length * 30*/));
GUI.Label(Rect(30,0,100,20),"Game Name");
GUI.Label(Rect(350,0,100,20),"Server Info");
GUI.Label(Rect(590,0,100,20),"Player Count");
GUI.Label(Rect(700,0,100,20),"Password");
for (var i:int = 0; i < hostData.length; i++){
GUI.Label(Rect(0,30 + i * 30,200,22),hostData[i].gameName);
GUI.Label(Rect(160,30 + i * 30,500,22),hostData[i].comment);
GUI.Label(Rect(640,30 + i * 30,100,22),hostData[i].connectedPlayers + " / " + hostData[i].playerLimit);
if(hostData[i].passwordProtected){
clientPass = GUI.PasswordField(Rect(680, 30 + i * 30, 100, 25), clientPass, "*"[0], 12);
}
if(GUI.Button(Rect(800, 30 + i * 30, 100, 25), "Join")){
Network.Connect(hostData[i], clientPass);
}
}
GUI.EndScrollView();
}
if(!hostData){
GUI.Label(Rect(Screen.width/2 - 50,Screen.height/3,200,25), "No Games Found");
if(GUI.Button(Rect(Screen.width/2 - 50,Screen.height/3 + 30,105,25),"Refresh")){
refreshHostList();
}
}
if(GUI.Button(Rect(Screen.width/1.2,Screen.height/20,100,20),"Back")){
joining = false;
}
}
if(GUI.Button(Rect(Screen.width/20,Screen.height/20,100,20),"Quit")){
Application.Quit();
}
GUI.Label(Rect(Screen.width/2 - 35,Screen.height/1.2 - 30,100,20),"Your Name:");
playerName = GUI.TextField(Rect(Screen.width/2 - 50,Screen.height/1.2,100,20), playerName, 12);
}
}
function Update (){
if(refreshing){
if(MasterServer.PollHostList().Length > 0){
refreshing = false;
hostData = MasterServer.PollHostList();
}
}
}
function startServer(){
if(serverPass != ""){
Network.incomingPassword = serverPass;
}
Network.InitializedServer(15,25001, !Network.HavePublicAddress);
MasterServer.RegisterHost(gameName,serverInfo);
}
function OnServerInitialized(){
DontDestroyOnLoad(transform.gameObject);
Application.LoadLevel ("Lobby");
lobbySpawn();
}
function OnConnectedToServer(){
lobbySpawn();
}
function lobbySpawn(){
yield WaitForSeconds(0.1);
var made = Network.Instantiate(playerPrefab, transform.position, transform.rotation, 0);
made.GetComponent(playerMove).playerName = playerName;
PlayerPrefs.SetString("Player Name", playerName);
if(Network.isClient){
Destroy(this);
}
}
function refreshHostList(){
MasterServer.ClearHostList();
MasterServer.RequestHostList(gameName);
refreshing = true;
}