After browsing the other threads regarding this error, I didn’t see anything that seemed to indicate a solution to my issue
I’m attempting to call function from another script, but keep getting the BCE0019 error, most likely due to the lack of dynamic typing on android. Here’s the code:
gameObject.Find(“GameController”).GetComponent(GameController).Respawn();
I have several instances where I’m calling functions within other scripts, and these seem to be the only errors i’m having, so It’d be great to get this sorted out!