Please you can help me translate for android. =)
if ( Player ) PlatformSpeed = -1 *Player.transform.GetComponent(“PlayerControls”).Speed;
if ( transform.position.z < PlatformCreator.transform.position.z - (PlatformCreator.GetComponent(“PlatformCreator”).PlatformLength + 2) * SectionLength && CreatedPlatform == false )
PlatformCreator.GetComponent(“PlatformCreator”).CreatePlatform(PlatformCreator.GetComponent(“PlatformCreator”).NewPlatformCopy.position.z + (PlatformCreator.GetComponent(“PlatformCreator”).PlatformLength + 2) * SectionLength );
if ( transform.position.z < PlatformCreator.transform.position.z - (PlatformCreator.GetComponent(“PlatformCreator”).PlatformLength + 2) * SectionLength - 100 )