BCE0019: 'Speed' is not a member of 'UnityEngine.Component'.

Please you can help me translate for android. =)

if ( Player ) PlatformSpeed = -1 *Player.transform.GetComponent(“PlayerControls”).Speed;

if ( transform.position.z < PlatformCreator.transform.position.z - (PlatformCreator.GetComponent(“PlatformCreator”).PlatformLength + 2) * SectionLength && CreatedPlatform == false )

PlatformCreator.GetComponent(“PlatformCreator”).CreatePlatform(PlatformCreator.GetComponent(“PlatformCreator”).NewPlatformCopy.position.z + (PlatformCreator.GetComponent(“PlatformCreator”).PlatformLength + 2) * SectionLength );

if ( transform.position.z < PlatformCreator.transform.position.z - (PlatformCreator.GetComponent(“PlatformCreator”).PlatformLength + 2) * SectionLength - 100 )

Use the version of GetComponent that doesn’t take a string but the class name. I.e. remove the quotes from around PlayerControls. Otherwise you would need to cast the result as it just returns a Component