Currently, I am having some difficulty lightmapping a light fixture.
I have gotten the lights (which are located in child game objects of the main fixture) to produce the desired lighting for my scene (Image One).
However, when I bake the lights into a lightmap, the lightmap is completely different than the conditions prior to it being mapped (Image Two).
I have tried modifying the bake settings and the lights themselves in various ways but it has not helped. Also, I have tried updating and re-installing Unity.
I only want to lightmap the five lights surrounding the mesh but not the two ones in the center.
(Before)
(After)
I have been struggling to find and answer for this for a while and am not sure what else to try. Any suggestions would be greatly appreciated.
(On a related note, if you know of any good lightmapping tutorials for objects, feel free to share them)