Beast lighting like mirrors edge.

Hi everyone, we are 4 16 year old guys trying to make a game, I’m in charge of the lightning and textures but I have a problem.

I’m trying to achieve lighting like in this 1 and the city environment at 0.05.

Any ideas how I can get a scene like that and nice lighted, i could not find any video showing this type of lightning with beast :slight_smile: Thank you in advance :slight_smile:

Look up light probes in the manual. It’s just a method of ‘baking’ lightmaps onto dynamic objects- it takes a bit of effort to get your levels set up with it properly, but the results are very good.

Also, what exactly does Mirror’s Edge have to do with the question?