Hi can some on help me, when i try to bake the whole scene it says
UV set on alphas is incorrect. Lightmapper needs UVs inside the (0,1)x(0,1) space. UnityEditor.DockArea:OnGUI()
Beast error: 11: Job Execution Failure
UnityEditor.DockArea:OnGUI()
NullReferenceException: Object reference not set to an instance of an object UnityEditor.ListViewShared.HasMouseDown (UnityEditor.InternalListViewState ilvState, Rect r, Int32 button) (at E:/BuildAgent/work/71ca6fec1b41cc30/Editor/Mono/GUI/ListView.cs:569) UnityEditor.ListViewShared.HasMouseDown (UnityEditor.InternalListViewState ilvState, Rect r) (at E:/BuildAgent/work/71ca6fec1b41cc30/Editor/Mono/GUI/ListView.cs:564) UnityEditor.ListViewShared+ListViewElementsEnumerator.MoveNext () (at E:/BuildAgent/work/71ca6fec1b41cc30/Editor/Mono/GUI/ListView.cs:757) UnityEditor.ConsoleWindow.OnGUI () (at E:/BuildAgent/work/71ca6fec1b41cc30/Editor/Mono/ConsoleWindow.cs:422) System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture)