Hi,
I think it's related somehow to the following question
I tried to bake a model with a transparent shader, and beast did apparently ignore it totally and my model ( It was set as static) was thereafter just plain invisible and impossible to get back, if I selected it I could see the mesh hilited but not the shader.
Is it possible for beast to bake light passing thru transparent shaders? is there an tricks I need to be aware?
thanks for your help,
Jean