Beast Lightmapping crashes...

Beast Lightmapping can´t BAKE. When i press the BAKE button appears a Window Box that say: “thebeast.exe had a problem and must to close”.

i simply put a Terrain, a cube, a sphere,a Directional Light. The terrain is marked like STATIC. I select the terrain and press “Bake selected”. and after several seconds appears the message “thebeast.exe had a problem and must to close”.

somebody have this problem too?

nobody?

Unity 3.2 don´t solved it.

Does it happen on a specific scene, or with any scene? Are you on Pro or Indie? What happens if you press normal bake and not bake selected? What are the settings on beast? What OS are you on? Did you try submitting a bug to unity?

I don’t think I can really help you, but if anyone can, you should supply more info.

i am with the Indie version. i submited the Bug report but i don´t have any answer (like almost all the bugs reports that i had sended).

i have Windows XP Home SP3, AMD Athlon XP 3000+, Geforce 7600GS 256MB, 1.5GB Ram.

it happen with normal bake and bake selected. i created a terrain, a directional light, a cube, a sphere, and marked all the objects “static”.

i saw the Console and appears the follow message:

Beast error: 11: Job Execution Failure

and at the bottom says: