Beast Lightmapping is not working just when he wishes :)) every time im getting errors

Every time im getting this error:Beast error: 11: Job Execution Failure

UnityEditor.DockArea:OnGUI() and : Error in file: E:/BuildAgent/work/68355d6e5d19587/Editor/Mono/LightmapEditor/LightmapEditor.cs at line 771. every time that i hit bake.. and i have the scene configured corectly(generate lightmap uvs,the objects are set to static,light,selfilumin shader etc..)and one more error(NullReferenceException: Object reference not set to an instance of an object UnityEditor.ListViewShared.HasMouseDown (UnityEditor.InternalListViewState ilvState, Rect r, Int32 button) (at E:/BuildAgent/work/68355d6e5d19d587/Editor/Mono/GUI/ListView.cs:569) UnityEditor.ListViewShared.HasMouseDown (UnityEditor.InternalListViewState ilvState, Rect r) (at E:/BuildAgent/work/68355d6e5d19d587/Editor/Mono/GUI/ListView.cs:564) UnityEditor.ListViewShared+ListViewElementsEnumerator.MoveNext () (at E:/BuildAgent/work/68355d6e5d19d587/Editor/Mono/GUI/ListView.cs:757) UnityEditor.ConsoleWindow.OnGUI () (at E:/BuildAgent/work/68355d6e5d19d587/Editor/Mono/ConsoleWindow.cs:422) System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) ) Idk maibe because i have windows xp sp3 or because i have Lightmapping Editor at window tab (shuldn it be at tools tab?) IDK what to do so please help Thanx.

No clue!Try reinstalling unity

maybe this will work for u

http://answers.unity3d.com/questions/33916/beast-lightmapper-wont-work/36045#36045

3d meshes in your scene doesn’t have “Generate Lightmap UVs” checked! Do it and problem solved.

3d meshes in your scene doesn’t have “Generate Lightmap UVs” checked! Do it and problem solved.

Same Problem Not a DAMN CLUE