When I create a new project, I got this error every time.
Stack Trace:
Internal build system error. BuildProgram exited with code -532462766.
Unhandled exception. System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation.
---> Bee.Stevedore.Program.HumaneException: 'cache-folder' is not an absolute path (see 'bee steve config')
at Bee.Stevedore.Program.StevedoreConfig.GlobalConfig.get_CacheFolder()
at Bee.Stevedore.Program.DownloadCache..ctor(StevedoreConfig config, Action`1 emitWarning)
at Bee.Core.Stevedore.StevedoreUnpacker..ctor(Backend backend)
at Bee.Core.RequirementsForRunningBuildCode..ctor(Backend backend)
at Bee.Core.BuildProgramContext..ctor(String[] args, String buildTitle)
at ScriptCompilationBuildProgram.ScriptCompilationBuildProgram.Main(String[] args)
--- End of inner exception stack trace ---
at System.RuntimeMethodHandle.InvokeMethod(Object target, Span`1& arguments, Signature sig, Boolean constructor, Boolean wrapExceptions)
at System.Reflection.RuntimeMethodInfo.Invoke(Object obj, BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture)
at System.Reflection.MethodBase.Invoke(Object obj, Object[] parameters)
at Program.Main(String[] args)
- OS: Windows 11 Home 23H2
- Unity Version: Unity 2022.3.22f1
I tried to:
- Reinstall Unity
- Restart PC
Please help.