Hello everyone. I am starting to develop my first unity project in an effort to learn the engine and had a few quick questions regarding meshes that I was hoping to answer.
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Does Unity support open edge meshes such as a plane being used rather than a full 3d box?
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Does Unity support two sided textures?
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Can I have multiple objects in a mesh, such as a hat on my character that is a seperate mesh?
I am in the middle of creating the character mesh for this project and would greatly appreciate any input anyone has on those questions.
Thanks in advance,
Alima