Beginer Mesh Questions

Hello everyone. I am starting to develop my first unity project in an effort to learn the engine and had a few quick questions regarding meshes that I was hoping to answer.

  1. Does Unity support open edge meshes such as a plane being used rather than a full 3d box?

  2. Does Unity support two sided textures?

  3. Can I have multiple objects in a mesh, such as a hat on my character that is a seperate mesh?

I am in the middle of creating the character mesh for this project and would greatly appreciate any input anyone has on those questions.

Thanks in advance,
Alima

  1. Yes

  2. Yes, but requires one to turn off culling in shaders being used. A better solution is to just duplicate the necessary faces in your 3d app and flip the normals. This way the lighting is correct.

  3. Yes

Wow, very quick reply. Thank you very much for the input. I can see this is indeed a great place to go for info. I look forward to taking full advantage of this board and contributing as I learn the engine as well.

Thanks again!