Hello.
I am new to Unity and VR.
I followed some tutorials to create a simple scene for the Oculus Quest 2. So far no worries.
I would like to integrate in my scene this whale recovered from the AssetStore (Humpback Whale | Characters | Unity Asset Store).
It appears fine but I cannot view it in my helmet, it crashes or I have a black screen.
I would like to know how to make this whale compatible with an Oculus Quest 2?
Just from the asset store description, it should be compatible already. There’s nothing in the mesh or texture size that would be a problem for the Quest.
Most likely it’s got some custom shader on it that’s somehow incompatible with Android. Change that to the standard shader (or your favorite mobile shader) and I bet it’ll work fine.