Beginner question: available features for strategy/rpg game development

beginner question:

sorry about the long post, and thanks in advance for your replies

new to game development and objective-c, but have some programing knowledge.

if i’m going to develop a strategy game, for example:

ios game for ipad
turn based strategy
2.5d, pseudo-3D, 2d plane, and 2d characters, but with a slightly tilted fixed camera.
the map woud be much bigger than the screen with some zoom, and scrolling capabilities
character movement and attack animation, little effects.
ai characters
HUD
main menu

the question, what features would a game engine like unity provide that i would find much easier or faster to develop the game, instead of using (opengl?) or whatever is available on xcode. (i have not read the ios manual or documentation yet, i’ll soon.)

Unity itself is a game engine that supports making a game and no need to use opengl/xcode (except when compiling will need xcode to compile) And scripting wise, Unity uses it’s own javascript (Unity Script)/C#/Boo which you can choose to use whichever you want.

I am a little confused at what you want but i suggest you pick up Unity and play with it for a little while and read through the tutorials. :smile: