Beginner Questions

My company is in the process of designing an online football game that will have weekly updated player information over the web.

We haven’t exactly decided whether it’s going to be a downloadable game that sits on the user’s computer and simply gets the information from a website or whether the game will be embedded in a web browser. Either way your engine has been mentioned numerous times, and I just have a couple of quick questions before I go any further.

Is it true that you can only develop with this engine on a Mac? Problem with this being is none of the programmers have any experience with Mac development. This isn’t a huge deal though because I’ve convinced my boss to possibly buy new Mac computers for the programmers if we just so happen to use your engine, but we would prefer to work on PC if that is available.

That brings me to my next question. If we were to buy new Macs what specs would you recommend? I know nothing of Macs so I’m completely in the dark on that one.

Any help that you could give on whether you believe this engine is right for our type of game, and on the specifics on how to operate the engine would be most helpful.

Once you go mac you never go back :lol:

I don’t know what the min specs are but I am developing a game using a Mac G4 450 (yes, that’s Mhz) so I would imagine whatever the latest out there is would do fine.

Several on the team I’m part of are using intel core 2 duo 2Ghz G5’s. Some still have older PPC machines but they are 2Ghz as well.

I would think that an intel iMac in the 2Ghz and up range would do nicely.

I hear this a lot. Is it that the G5 tower made such an impression that people call Mac Pros G5’s? They still look like cheese graters, so I guess that doesn’t help. :smile:

And yes, you need a Mac for Unity. Any current one will let you develop a game, but as with basically anything computer-related, the more expensive, the better. Personally, I would recommend ignoring the Mac Mini and starting off with at least an iMac, so you get a real graphics card. I use a MacBook Pro myself, but the iMac is a better buy if portability isn’t an issue. Mac Pro’s are possibly better buys for the money, but they also start at $2300.

Plus, with the intel macs, you can dual boot so you can boot OSX and windows and run both on one machine. This way you can do your dev on the mac side and still run your PC stuff at the same time.

:slight_smile: I forget that the PPC’s were the G5’s and the new ones are usually called mac intels, at least by the people I know. They are all G5’s to me. :lol:

Well I went to the apple store online and was looking at the low end iMacs. Not sure if these are the same ones you guys are talking about seeing as how I haven’t used a Mac in over seven years.

Yes, that machine is the cheapest that I would recommend using for Unity development.

iMacs run Unity with ease. Excellent machine to use Unity and associated programs with (Photoshop, etc). I do recommend at least the 2.4GHz model with the 2600 256MB video card though, not the lowest end one.

Well what’s the difference between the two other than a better processor and better video card?

a 320 vs. 250 GB hard drive. Those are your three differences.

…well, that and a price difference of $300 (plus tax, if you get it at the Apple Store).

This page may prove useful:

http://store.apple.com/1-800-MY-APPLE/WebObjects/AppleStore.woa/wa/RSLID?nnmm=browse&mco=7B72367F&node=home/shop_mac/family/imac

Click on “Compare Specs”, then, “Complete Specs”.

I also recommend maxing out the RAM, given the low prices that we now have for that. My choice for that would be:

If you get 4 GB of RAM from Apple, it will cost you $850. $92.50 doesn’t sound too bad, by comparison!