Beginner to all of this - What other programs to I need to make new stuff, and where is a good tutorial for people with almost zero prior experience?

Title’s about it.
I have nearly no prior experience, aside from a class where we used Games Factory 2, and RPGMaker VX Ace.

I literally only have basic programming skills, a little tiny bit of modeling experience, and no idea how or where to begin.

I don’t even know most of the words being used for this engine.

This is exactly what you need. Dude runs through EVERY step of making a basic FPS with multiplayer, making your own textures, everything. He also provides all the scripts for each video, if you don’t want to type along with him. No prior knowledge of anything is required. The videos are loooooong, but hey, there are A LOT of things to explain about unity.

Hope that’s of help :slight_smile:

start by making sure you know a programming language.

C# is probably the best one to start with.
You can also do java and java is great but C# has autocomplete and is better for debugging I think because there are errors you can make on a weakly typed language like java that you can’t make on strongly typed ones.

I wouldnt worry about modelling to much unless your a good modeller.
There are art assets available online and for starting off i’d just basically focus on making it work.

Switching out models is normally pretty easy actually its the making them itself thats hard.
If months down the road you have something really good you can worry about getting better models.

But if your like making a basic FPS for example. there are dozens of human models and weapon and bullet models for free floating the web.

www.unity3dstudent.com

free unity programming teaching in small increments.

google walker boys studio unity programming

the walker boys tutorials are like 50+ hours of video for free that are taught by a guy that lectures at the Guildhall SMU (for video game programming the guildhall is about as prestigious as it gets :P)

Hey Novacomet,

It would help if you could be a little bit more specific about what you want. Do you want to learn how to program with Unity, model, make textures, audio, or design levels? Maybe you want to learn how to do all of the above?

A good place to start would be thinking about what kind of things you want to make. Do you want to make large, open world, role playing games? If that’s the case, you should focus on one skill, because a game of that size often takes teams of people to complete. On the other extreme, do you want to make indie games? If that’s the case, you’ll need to know a little bit of everything, and you should start with a general knowledge of Unity. If you just want to make small games/mobile games, you may want to focus on one side of game design, such as the artistic side, and begin learning how to make textures, audio, and general level layout.

Once you’ve figured out what it is you want to do, just make a quick search on Google, and you’ll be sure to find good advice and tutorials. As always, the UnityAnswers community is happy to help, so don’t shy away if you think your questions are too basic, or easy.

So, if you can specify what you’d like to learn, I’ll try to give you a few links to get started.

Best of luck, Gibson.

Get blender and gimp for models and textures, they are free. Tornado twins have some good tutorials on youtube. But I mainly learned from unity’s scripting documentation.