I am relatively new to Unity and had a couple of questions about getting started. I have been programming for over 25 years so the concepts and such are not an issue, however some help in these areas would be great:
Do all objects in a game have to have a script, or can they be more or less dumb objects with no script associated with them. Either way does not matter but wanted to understand a little more of the structure.
Are there any very basic tutorials like something as simple as putting a plane on the screen and walking around on it, or rolling a marble on it, etc. Friction would also be important here as I am trying to look into different textures, one of them being ice.
If I were to put 2 planes side by side and wanted to slide back and forth between them are there any issues where the two meet at the seam when crossing that boundary?
I guess in essence I am looking for very basic tutorials that gradually get more and more complex showing the different capabilities.
Any answers to the above questions or where to look for things would be a great help.