Beginning with Unity

Hey there, first of all hello my name is Kristian! I am new here (first post) and to Unity. I have been using Game Maker for about 8 years now and I am switching to something more… professional. So I have a basic understanding of coding, and I am also a 1st year game design student. So I can understand the gist of how this all works, but I am still having some trouble.

Now that introductions are out of the way, here is my first goal: I want to make a simple cube that can move around in 360 degrees. It should be able to jump and land on platforms. Its collisions will be the exact same as the cube itself. All the platforms are also perfectly flat for simplicity sake. The camera should be a fixed distance from the cube and be able to rotate around it in the shape of a sphere (so standard 3rd person camera). This is my goal just to get started on learning Unity, but if you have any suggestions let me know!

So, does anyone willing to point me to some tutorials or even help walk me through this? It would be much appreciated! Thank you for your time.

Hi Kristian!

I spent some time checking out various tutorials and depending on where you are either the 3D Buzz or Digital Tutors series would suit you best. If you’re like me and have 0 Unity experience it would be best to start out with UI and general concept tutorials - 3D Buzz. If you are familiar with that it’s probably best to start off just watching someone working on a game from start to finish - Digital Tutors. The just revamped the Introduction tutorial to version 4.X.

Either that or break down your goal in little problems and solve those one by one. Probably harder than following tutorials but more rewarding :slight_smile: Your goal seems very doable and actually really similar to my own.

Good luck!

I am constantly flabbergasted by the lack of either…search skills or the effort to do a basic Google search. You can barely make your way across the internet without stumbling over amazing tutorials such as:

http://www.unity3dstudent.com/
http://www.walkerboystudio.com/html/unity_training___free__.html#unity3javaScript

Let alone the amazing… bounty of learning series available on YouTube such as:

http://www.youtube.com/feed/UCKO90x3pGUgpOjhV-HhWVIw

There is gobs of it out there, and listed throughout this forum. Finding it requires a little patience and diligence

I started with Game maker as well Kristian and I fell in love with unity i hope you can do the same and while there are a ton of solid tutorials I still think the unity Documentation is the most helpful thing you can get comfortable with . for the most part it has a ton of Great Example implementations and I would argue Unity has the best documentation of nay of the game engines i have worked with . Good luck and have fun!