I am experimenting using the behave tree in a non-graphic environment to do some
AI/diagnosis work. When I instantiate a tree I get:
ECall methods must be packaged into a system module.
All dlls are on board
Any ideas ??
I am experimenting using the behave tree in a non-graphic environment to do some
AI/diagnosis work. When I instantiate a tree I get:
ECall methods must be packaged into a system module.
All dlls are on board
Any ideas ??
I’m not quite sure what you mean by a non-graphic environment. Are you trying to use Behave in a non-Unity project?