I’ve been having this issue for some time now. Once in a while, my character freezes for a few seconds, and sometimes for longer periods. I noticed that this issue happens most of the time when the graph is not being debugged. When I activate the debug view in the graph window, the agent proceeds to act properly as it should. Is this a known issue?
I’m currently using Behavior 1.0.7 on Unity 6000.0.30f1.
I made an example video of the issue happening, Sorry for the poor video quality.