Behavior Performance

Hi team, can you please let me know some things about this project?

  • Does this package use GOAP?
  • Does this package use multi-thread for solve the node?
  • Can you please show some performance test with larger object at runtime.

Thanks

Hi @Newbies-Unity !

Let me answer your questions t he best I can :slight_smile:

  • Does this package use GOAP?

No, it doesn’t. It’s based on a Behaviour Tree paradigm, but somewhat modified to give more functionalities.

  • Does this package use multi-thread for solve the node?

At the moment this is all single thread. We’re looking into jobifying it :slight_smile:

  • Can you please show some performance test with larger object at runtime.

We don’t have any performance samples right now, but it’s on our roadmap!

I’m sorry this is probably not satisfying for now, but hopefully we’ll have something to show on this later in 2025.

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So cool, thanks for your answer. Hope next time, We can have best future for Behavior.