Currently if you get behind a world space UI using a mask, the entire image that should be masked is visible.
Is there a way to make sure the image is masked on both sides of the UI?
Currently if you get behind a world space UI using a mask, the entire image that should be masked is visible.
Is there a way to make sure the image is masked on both sides of the UI?
This is a bug that we know about and is getting fixed. (its also been answered in other posts)
Ok thanks.
I tried searching for it first but didn’t find a bug in the issue tracker or with the search box. I may have just not searched diligently enough.